
Alexander Lomonosov
Gameplay Designer
I’ve always loved games and was fascinated by the mystery of how they’re made. I moved to Poland to learn programming and game design — and after many trials and errors, I finally joined CDPR to do what I’m passionate about.
At CDPR, I specialize at gameplay mechanics involving Player’s interaction with enemies and NPCs.
I can help you with:
– Understanding what makes a game fun to play;
– Analyzing gameplay mechanics and Player’s experience;
– Brainstorming and documenting your ideas;
– Explaining your ideas to others (pitching), including programmers, artists and animators;
– Making the idea into a playable prototype;
– Using Unreal Engine tools that with creating a game.